Thursday, April 26, 2007

Still Waiting for New Line of MMOs

As far as most gaming publishers are concerned, all computer gamers are playing World of Warcraft. They don't seem to realize how many of us quit long ago because Blizzard alienated us, or simply because we got tired of them not being able to make up their mind on how some of the simplest game mechanics should work.

So for those of us that have played WoW and left, we have been waiting for something new for quite awhile. I first got excited about DnD Online, then it turned out to be nowhere even close to as good as it should have been. Then I actually turned my attention to some non MMO games, HellGate London, Assasin's Creed, Supreme Commander. I found out the first two wouldn't be out for ages, then wasn't too impressed with Supreme Commander due to the numerous multiplayer bugs.

So now I'm sitting here waiting for WarHammer Online, or Huxley, or anything that is different to emerge, something that requires some form of skill, or teamwork. Don't need another game with button mashing on cool down timers. I'm a picky gamer, I'll admit it, but two years ago you were seeing MMO's pumped out weekly, some good, most bad, and now that there are starting to be more and more available players that have left the old MMO's, there is nothing new to try. This is a failure of gaming community first off, and a disappointment in the gaming studios second.

Timing has always been a crucial part of just about anything, releasing games is no different. Several of the upcoming games have the potential to be big names, but when and how they manage their release will determine that.

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